﻿using NTSDecimalCL;
using NTSDecimalCL.NetTopologySuite.Triangulate.QuadEdge;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace NTSDecimalCL.DivideAndConquerALG
{
    class DelaunayAlgReturn
    {
        /// <summary>
        /// which is the counterclockwise convex hull edge out of the leftmost vertex
        /// </summary>
        public QuadEdge le;

        /// <summary>
        /// which is the clockwise convex hull edge out of the rightmost vertex
        /// </summary>
        public QuadEdge re;

        public DelaunayAlgReturn(QuadEdge le, QuadEdge re)
        {
            this.le = le;
            this.re = re;
        }
    }
}
